Ajith Murali

Level Designer Game Analytics User Researcher QA

Hello, I'm Ajith, an innovative Game Designer specializing in Level Design, Game/User Research, and Analytics. As an avid gamer and creative designer, I have a keen eye for detail and a dedication to crafting immersive and memorable gaming experiences. Holding a Master of Science in Game Science and Design and a Bachelor's in Computer Science and Engineering, I blend technical expertise with a deep understanding of player psychology and game mechanics. My journey in game design is driven by a relentless pursuit of innovation, always aiming to push the boundaries of what games can achieve. I am committed to transforming ideas into engaging realities that captivate and inspire players worldwide.

Projects

Game

Gambit’s Gauntlet

Gambit’s Gauntlet is a 3D co-op puzzle platformer using ragdoll physics, where players must rely on each other to navigate challenging levels. 

Global Agenda: Headlines of Influence

“Global Agenda: Headlines of Influence” is a text-based game where players take control of the media to shape world relations and events. As the architects of information, players dictate the flow of global narratives, influencing international affairs and determining the course of the game.

Snatched

Snatched is a 2.5D puzzle platformer where players harness the power of shapeshifting to overcome each level’s unique challenges. By stealing forms and transforming, players must creatively solve puzzles and navigate through diverse environments.

Crime Solver

 In Crime Solver, you play as Joel, a father racing against time to save his kidnapped son by investigating his home for clues and uncovering the kidnapper’s motives. Solve puzzles and gather evidence to secure his safe return.

Ice Skating

Ice Skating is a 2.5 D game designed to test a person’s cognitive and decision-making abilities.

Research

Street Fighter 6 - Classic VS Modern Controls

Our research on Street Fighter 6 involves comparing the win rates of characters using Modern versus Classic Control Schemes over January, February, and March. By analyzing player performance across different ranks, we aim to understand the impact of control schemes on gameplay and player progression.

Competitive Games Tend to Bring Out Aggressive Behaviour in Gamers

We investigated the link between heightened aggression and competitive video games, particularly those prevalent in the E-Sports scene. Our hypothesis posits that competitive games tend to elicit aggressive behavior in gamers.

Assessing Decision-Making Skills in Gamers vs. Non-Gamers Using Horror Video Games

 This study explores whether gamers, known for their superior decision-making skills, maintain this advantage under high-stress conditions in horror video games. By comparing the performance of regular gamers and non-gamers, we aim to determine if horror games’ heightened stress, fear, and anxiety affect decision-making abilities differently between these groups.

Education

Northeastern University

2022-2024 | Boston, MA, USA

Master of Science in Game Science and Design

St. Joseph’s College of Engineering

2016-2020 | Chennai, TN, India

Bachelors of Engineering in Computer Science and Engineering

Experience

Certifications

R for Data Science: Analysis and Visualization (LinkedIn)

Machine Learning (Infoziant Systems Pvt. Ltd)

Machine Learning Workshop (Pantech Technologies)

Business English Certification (University of Cambridge)

Internship at HP in Python

In-Plant training at HP in Python

Get in touch

Connect Me with email or phone